As a Senior UX Designer at Ubi Montreal, you will help shape the player experience for an ambitious large-scale live-service multiplayer first-person shooter. Working within a small, autonomous team, you will bridge the gap between the game vision and player needs, creating intuitive, scalable, and cohesive experiences across every stage of the player journey.
What you’ll do
- Prepare design work through rigorous discovery research and clear problem definition.
- Design sustainable and scalable UX solutions, including user interfaces, flows, signals, feedback systems, and interactions.
- Produce design artifacts such as sketches, wireframes, user flows, documentation, and prototypes at the appropriate level of fidelity.
- Present, advocate for, and champion UX solutions with multidisciplinary stakeholders.
- Review solution implementation in collaboration with the user research team.
- Iterate on solutions and adjust implementation based on player research findings and feedback.
- Collaborate closely with game design, level design, art, programming, and other disciplines while facilitating alignment when needed.
- Build, maintain, and promote UX standards and design systems.
- Advocate for UX best practices, accessibility, and platform compliance.
QUALIFICATIONS
What you bring to the team
- Strong user-centered design mindset.
- Excellent written and verbal communication skills within multidisciplinary teams.
- Ability to transform individual problems into reusable standards and systems.
- Intermediate to advanced knowledge of:
- Motivation and learning strategies;
- Prototyping;
- Defining and tracking success metrics;
- Accessibility and platform compliance;
- Design systems.
- Advanced knowledge of:
- Information architecture;
- Signals and feedback systems;
- Interaction design;
- Wireframing and screen layout design.
- Strong understanding of:
- Multiplayer first-person shooter games;
- Open-world games;
- GaaS products and monetization systems.
- Proficiency with:
- Figma (pixel-perfect design, component properties, auto-layout, variables, and AI workflows);
- Confluence for creating and maintaining clear, scalable documentation;
- Miro for building and facilitating multidisciplinary alignment spaces;
- Working directly within a game editor.
- Minimum of 5 years of UX experience in the video game industry.
- Desired qualities:
- Proactive, autonomous, and versatile team player;
- Curious mindset with a passion for continuous improvement;
- Agile and resilient in a fast-changing environment;
- Strong sense of ownership, attention to detail, and commitment to quality;
- Passion for game and product design.
- Assets:
- Degree in UX Design, Interaction Design, Cognitive Psychology, or a related field;
- Experience implementing user interfaces;
- Strong visual design or motion design sensibilities;
- Experience with data analysis.
What to send our way
- Your CV highlighting your education, experience, and relevant skills.
- A portfolio showcasing your best UX work (attach images or provide a link to your personal website or online portfolio).
ADDITIONAL INFORMATION