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5d 2h ago

Senior UX Designer

Ubisoft·UX/UI · Gaming
🏢On-site
|Montreal, Canada
confluencefigmamiroprototyping
22h 43m ago

UX/UI Designer

Laserhub·UX/UI · Industrial Manufacturing and Supply Chain Software
📡Fully Remote
|Stuttgart
ui_designux_ui
1d 21h ago

Poker Product Designer

UX/UI · Gambling
📡Fully Remote
|Relocation
$2500 - $7000 USD
after_effectsdesign_systemsfigmamotion_design+1
1d 21h ago

Product Designer

jito.dev·UX/UI · Gambling
📡Fully Remote
$4000 - $8900 USD
figmaprototypingux_ui
4d 20h ago

Senior UI/UX Designer

instinctools·UX/UI · Software Development
📡Fully Remote
adobe_cloudphotoshopai_toolsconfluence+3
7d 6h ago

Marketing Designer

90 Seconds·UX/UI · Marketing
📡Fully Remote
adobe_clouddesign_systemsfigmaseo+1
10d 13h ago

Senior Web Designer

Greenlight·UX/UI · Technology
📡Fully Remote
$140k - $190k USD
adobe_cloudfigmaprototypingui_design+3
10d 20h ago

Senior Product Designer

Kinsta·UX/UI · Managed Hosting
📡Fully Remote
cssfigmahtmljavascript+2
11d 3h ago

Staff Product Designer

Bolt.new by StackBlitz·UX/UI · Software Development
📡Fully Remote
ai_toolsdesign_systemsfigma
11d 19h ago

Senior Graphic Designer

Devoted Studios·UX/UI · Gaming
📡Fully Remote
adobe_cloudfigmakeynotepowerpoint
11d 23h ago

Head of Design

Hospitable·UX/UI · Software
📡Fully Remote
|Relocation
$171k - $218.9k USD
analyticsfigma
12d 5h ago

UX/UI Designer

EUROPEAN DYNAMICS·UX/UI · Software, Information and Communication Technologies
📡Fully Remote
htmlxml
12d 8h ago

Product Designer

Clariti·UX/UI
📡Fully Remote
$70 - $100 USD
figmausability_testingux_ui
12d 10h ago

Senior Product Designer

ARRISE·UX/UI · iGaming
📡Fully Remote
datadesign_systemsfigmaui_design+1
9d 21h ago

UI/UX Designer

Conversionrate.store·UX/UI · E-commerce
📡Fully Remote
ab_tetingfigmaux_ui
12d 4h ago

Middle UI Artist

Memory Ware·UX/UI · Gaming
📡Fully Remote
typographyumgunreal_engine

Senior UX Designer

Ubisoft | UX/UI | Gaming
On-site
Full Time
Canada, Montreal

As a Senior UX Designer at Ubi Montreal, you will help shape the player experience for an ambitious large-scale live-service multiplayer first-person shooter. Working within a small, autonomous team, you will bridge the gap between the game vision and player needs, creating intuitive, scalable, and cohesive experiences across every stage of the player journey.

What you’ll do

  • Prepare design work through rigorous discovery research and clear problem definition.
  • Design sustainable and scalable UX solutions, including user interfaces, flows, signals, feedback systems, and interactions.
  • Produce design artifacts such as sketches, wireframes, user flows, documentation, and prototypes at the appropriate level of fidelity.
  • Present, advocate for, and champion UX solutions with multidisciplinary stakeholders.
  • Review solution implementation in collaboration with the user research team.
  • Iterate on solutions and adjust implementation based on player research findings and feedback.
  • Collaborate closely with game design, level design, art, programming, and other disciplines while facilitating alignment when needed.
  • Build, maintain, and promote UX standards and design systems.
  • Advocate for UX best practices, accessibility, and platform compliance.

QUALIFICATIONS

What you bring to the team

  • Strong user-centered design mindset.
  • Excellent written and verbal communication skills within multidisciplinary teams.
  • Ability to transform individual problems into reusable standards and systems.
  • Intermediate to advanced knowledge of:
    • Motivation and learning strategies;
    • Prototyping;
    • Defining and tracking success metrics;
    • Accessibility and platform compliance;
    • Design systems.
  • Advanced knowledge of:
    • Information architecture;
    • Signals and feedback systems;
    • Interaction design;
    • Wireframing and screen layout design.
  • Strong understanding of:
    • Multiplayer first-person shooter games;
    • Open-world games;
    • GaaS products and monetization systems.
  • Proficiency with:
    • Figma (pixel-perfect design, component properties, auto-layout, variables, and AI workflows);
    • Confluence for creating and maintaining clear, scalable documentation;
    • Miro for building and facilitating multidisciplinary alignment spaces;
    • Working directly within a game editor.
  • Minimum of 5 years of UX experience in the video game industry.
  • Desired qualities:
    • Proactive, autonomous, and versatile team player;
    • Curious mindset with a passion for continuous improvement;
    • Agile and resilient in a fast-changing environment;
    • Strong sense of ownership, attention to detail, and commitment to quality;
    • Passion for game and product design.
  • Assets:
    • Degree in UX Design, Interaction Design, Cognitive Psychology, or a related field;
    • Experience implementing user interfaces;
    • Strong visual design or motion design sensibilities;
    • Experience with data analysis.

What to send our way

  • Your CV highlighting your education, experience, and relevant skills.
  • A portfolio showcasing your best UX work (attach images or provide a link to your personal website or online portfolio).

ADDITIONAL INFORMATION

Required Skills

confluencefigmamiroprototyping

Required Languages

🇬🇧 English

Key competency: UX/UI
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