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11d 17h ago

Technical Game Designer

Xsolla·General Game Design · Video Game
🏢Hybrid
|Serbia
analyticsblueprintsgame_mechanicsunreal_engine
5d 17h ago

Lead Environmental Artist

Xsolla·General Game Design · Video Game
📡Fully Remote
shadersunityunreal_engine

Technical Game Designer

Xsolla | General Game Design | Video Game
Hybrid
Contract
Serbia
Position:
Technical Game Designer

Company:
Long Leap Games

Location:
Serbia

Employment type:
Contractor

Work Arrangement:
Hybrid

Short Summary:
We are looking for an experienced Technical Game Designer with a strong background in LiveOps and Unreal Engine. You will combine a deep understanding of game design principles with the technical expertise needed to implement and iterate on gameplay systems.

Responsibilities:
- Design, implement, and iterate on gameplay systems and features for a live game.
- Create clear and detailed game design documentation, technical specifications, and feature requirements.
- Work closely with engineers, artists, and producers to ensure high-quality implementation of game mechanics.
- Configure and prototype gameplay features using Unreal Engine and Blueprints.
- Balance game systems, progression, and in-game economy based on player behavior and analytics.
- Support LiveOps activities by designing events, features, and content updates that improve player engagement and retention.
- Identify technical constraints and collaborate with engineering teams to develop scalable and maintainable solutions.
- Analyze player feedback, game metrics, and performance data to drive continuous improvements.
- Participate in feature planning, playtesting, and quality assurance throughout the development lifecycle.
- Stay up to date with industry trends, LiveOps best practices, and emerging technologies to help evolve the product.

Requirement:
- 3+ years of experience as a Technical Game Designer, Game Designer, or in a similar role on live game projects.
- Strong hands-on experience with Unreal Engine, including Blueprints and gameplay feature implementation.
- Solid understanding of game design principles, gameplay systems, progression, and balancing.
- Experience designing and supporting LiveOps features, events, and content updates.
- Ability to create clear game design documentation and technical specifications.
- Experience collaborating closely with engineers to deliver gameplay features from concept to release.
- Strong analytical mindset with the ability to interpret player data and translate insights into design improvements.
- Excellent problem-solving, communication, and collaboration skills.
- English proficiency at Upper-Intermediate (B2) level or higher.

Benefits:
We prioritize the physical, mental, and emotional well-being of our employees through a comprehensive Benefits Program, including unlimited Flexible Time Off and a personalized career roadmap for each employee. We invest in professional development through training and educational opportunities, ensuring our team thrives both personally and professionally.

Required Skills

analyticsblueprintsgame_mechanicsunreal_engine

Required Languages

🇬🇧 English

Key competency: General Game Design
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