RVC
JobsFor Employers
2 jobsSort: Relevance
6d 1h ago

Technical Game Designer

Ubisoft·General Game Design · Gaming
🏢On-site
|Montreal, Canada
game_designunityunreal_engine
5d 18h ago

Lead Environmental Artist

Xsolla·General Game Design · Video Game
📡Fully Remote
shadersunityunreal_engine

Technical Game Designer

Ubisoft | General Game Design | Gaming
On-site
Full Time
Canada, Montreal

COMPANY DESCRIPTION

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

JOB DESCRIPTION

As a Technical Game Designer on Rainbow Six Mobile at Ubisoft Montréal, you will support the creation and implementation of bots’ AI gameplay systems and technical design elements that contribute to engaging and balanced player experiences. Working within a multidisciplinary production team, you’ll collaborate closely with designers and programmers to support bot behaviors, gameplay mechanics, operators, tutorials, and singleplayer missions while helping ensure gameplay systems remain clear, stable, and fun for players.

What you’ll do

  • Create and maintain design documentation related to bot behaviors, gameplay systems, and operator features
  • Support the implementation of new operators, gameplay mechanics, and systemic design elements
  • Collaborate with programmers, technical designers, and other specialists to validate gameplay features and balancing values
  • Use debugging tools to validate bot navigation and ensure alignment with intended AI design
  • Participate in gameplay balancing and tuning activities with the wider team
  • Test and validate new gameplay features and tools before deployment
  • Provide feedback on workflows, tools, and technical methods to support production improvements
  • Support the creation of operator tutorials and singleplayer missions that help players understand gameplay mechanics
  • Contribute to gameplay prototyping and technical implementation tasks within the design team
  • Communicate technical and gameplay information clearly across disciplines

QUALIFICATIONS

What you bring to the team

  • Experience working as a Game Designer, Level Designer, or in a similar gameplay-focused role
  • Experience using game editors, development tools, or systems design workflows
  • Understanding of gameplay systems in engines such as Unity, Unreal Engine, or similar technologies
  • Ability to produce clear and structured documentation
  • Familiarity with AI behaviors, gameplay tuning, balancing, or debugging workflows
  • Interest in tactical shooters, multiplayer experiences, or live-service games
  • Ability to communicate technical concepts clearly to multidisciplinary teams
  • Collaborative, organized, and solution-oriented approach to problem solving

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links demonstrating relevant gameplay, systems, or technical design work

Required Skills

game_designunityunreal_engine

Required Languages

🇬🇧 English

Key competency: General Game Design
Roles
PythonJavaReactTypeScriptNode.jsGoRustDevOpsData scienceProductDesign
Remote
United StatesUnited KingdomCanadaGermanyPolandSpainNetherlandsPortugal
Work type
Fully remoteRemote in-countryHybridSeniorMid-levelJuniorAll jobs
R© 2026 ReVacancybuild e3cb608f
AboutContactPrivacyCookiesRefundsTerms & ConditionsFor Employers