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Senior Level Artist

Sperasoft | Game Development
2 weeks ago
On-site
Full Time
Serbia, Belgrade
Source not independently verified — confirm the company domain before applying.
SENIOR LEVEL ARTIST (SPERASOFT)

🕹 Unknown
🧠 Senior
💰 Negotiable
⏰ Full-time
👔 Belgrade, Serbia 🇷🇸

🦄 Description
Sperasoft is looking for an experienced Level Artist to create immersive and visually compelling game environments. You will work closely with references and art direction to build levels that support gameplay, storytelling, navigation, and the overall visual style of the project.

🚀 Responsibilities
• Compose and dress environments to support gameplay readability, player navigation, and visual storytelling
• Maintain level quality and consistency according to the project’s art direction
• Gather and organize references for environment assets
• Follow studio pipelines, naming conventions, and asset management guidelines
• Assemble and modify modular assets to create architectural and environmental spaces
• Prepare visual breakdowns, reference boards, and asset lists
• Support the Lead Level Artist with production and artistic tasks
• Integrate environment assets and textures into levels
• Optimize levels with Tech Art and Design teams
• Configure LODs, collisions, materials, and other asset properties
• Support bug fixing and visual polish throughout production
• Verify level quality in the engine and implement improvements

📚 Required Skills
• Strong understanding of architectural and natural environment composition
• Knowledge of scale, structure, gameplay readability, navigation, and visual guidance
• Experience optimizing levels for real-time engines
• Knowledge of LODs, draw calls, and streaming
• Strong modular environment modeling skills
• Experience with Maya or Blender
• Experience with material blending and vertex painting
• Proficiency in Unreal Engine or another real-time engine
• Experience with Substance Painter or Substance Designer
• Understanding of physically based rendering workflows
• Strong attention to detail and consistency
• Ability to collaborate within a multidisciplinary team

👍 Nice to Have
• Knowledge of material optimization for real-time engines
• Basic understanding of lighting principles
• Experience adjusting lighting in real-time engines
• Experience with Houdini or other procedural tools
• Experience working on shipped titles

🍪 What we offer
• Work with an international team of experienced professionals
• Challenging game development projects
• Learning and development opportunities
• Mentoring and professional lectures
• Participation in industry conferences and events
• Medical care package
• Flexible working hours
• Breakfasts, snacks, fruit, tea, and coffee

🌐 Vacancy link

#gamedev #levelartist #environmentart #unrealengine #maya #blender #substancepainter #houdini #onsite #sperasoft

Required Skills

blendermayasubstancesubstance_painterunreal_engine

Required Languages

🇬🇧 English

11 jobs
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18d 3h ago

Senior Level Artist

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🏢On-site
|Belgrade, Serbia
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