About the role
Plummy Games is a product-driven mobile gaming company focused on casual games. Its flagship title, Star Merge, is a free-to-play Merge-3 game known for polished gameplay and visuals. The Senior GameDev Engineer will work on the live mobile game Star Merge using C++, contributing to gameplay features, technical systems, performance and stability improvements, and third-party SDK integrations.
Responsibilities
- Design, implement, and maintain gameplay features and technical systems in C++ and the existing technology stack.
- Improve mobile game performance and stability, including ANRs, crashes, memory usage, and build size. Integrate and maintain third-party SDKs for advertising, analytics, crash reporting, observability, and customer support.
- Debug and resolve complex production issues, including difficult-to-reproduce bugs. Collaborate with game designers, analysts, QA, and other developers to deliver features from concept through release.
- Contribute to technical planning, architecture, code quality, and AI-assisted workflows. Take ownership of tasks through completion, including testing and release support.
Requirements
- At least 5 years of professional C++ development experience in mobile games for Android and iOS. Strong C++ fundamentals and technical problem-solving skills.
- Experience with a game engine, either proprietary or commercial. The game is built with Cocos2d-x. Ability to diagnose difficult crashes, memory leaks, and performance issues.
- Experience integrating SDKs for advertising monetization, analytics, crash reporting, customer support, or similar services. Strong ownership, attention to detail, and a focus on production stability and performance.
- Practical experience with AI-assisted development tools, including providing context, writing clear instructions, and critically reviewing generated code. Ability to work independently in a remote environment and coordinate with a distributed team. Strong spoken and written English.
- Nice to Have:
- Experience with casual mobile games such as merge, match-2/3, farming, or city-building games. Experience with live operations or frequently updated mobile games.
- Familiarity with observability tools, analytics-driven game features, and software architecture practices such as modularization, refactoring, and technical debt management.
Benefits
- Remote-first work with different collaboration models and a supported onboarding process. The company offers professional growth, competitive salaries with periodic reviews, a standard five-day workweek aligned with GMT+2, 20 business days of paid vacation, public holidays based on the employee’s country of residence, and 5 sick days per year without requiring a doctor’s note.
- Employees based in Moldova work from the company office and receive IT Park social benefits. Employees based in Estonia receive a full employment contract under Estonian law.