We’re looking for a Senior Game Designer who can independently own features from concept to release and contribute to the product’s growth through gameplay decisions and data-driven insights.
Age of Magic is a mid-core fantasy battler with a complex economy, a rich universe, multiple game modes, and 164+ characters. The project has been evolving since 2018: around 10,000 players have been with us since launch, while nearly 50,000 players have been playing for more than two years.
Position at
Heroes do battle on the remnants of an ancient magical world.
ABOUT THE GAME
What you’ll do
- Own features end-to-end: concept → documentation → implementation → release → performance analysis.
- Create new content and develop existing systems.
- Work on combat and economy balancing.
- Analyze released features and product metrics.
- Improve configurations, documentation, and workflows.
- Contribute to product planning and future development.
What we’re looking for
- Strong gaming experience in RPG / Team Battler games, on mobile and PC.
- Experience designing game systems and working with game balance.
- Experience working on live mobile games.
- Understanding of mobile game monetization, including in-app purchases and advertising.
- Understanding of LTV, ARPU, ARPPU, Retention, and how game design decisions affect product metrics.
- Conversational Russian and English.
- Basic knowledge of statistics.
- Ability to use AI as a tool while taking full ownership of your decisions.
We’re looking for an independent, systematic, detail-oriented designer who enjoys hands-on work and takes ownership of getting things done.
What we offer:
- Work in a stable international company.
- Flexible benefits: an annual $1200 to spend on perks, including health insurance, sports, therapy, education and language classes.
- Full pay during sick leaves and personal leaves, in addition to 20 working days of vacation annually.
- Open statistics, including earnings from our games.
- An epic team ready to share their experience and knowledge