RVC
JobsFor Employers
  1. Jobs
  2. /
  3. AI/Combat Game Designer (PC/Console, UE5) - Nekki - game developer and publisher

AI/Combat Game Designer (PC/Console, UE5) - Nekki - game developer and publisher

Nekki | Game development
1h 48m ago
Worldwide Remote
Full Time
IC

Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me.

We are currently looking for a Game Designer to join the Core Game Design team of our new PC/Console project – SPINE.
Depending on your experience and strengths, your primary focus will be either
combat design or gameplay AI design. You do not need to be an expert in both areas. We are interested in designers who can take ownership of gameplay features, implement their ideas in Unreal Engine, and turn prototypes into polished player-facing experiences.

SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.

Responsibilities:

  • Design, prototype, implement, and iterate on moment-to-moment gameplay features that consistently align with the game's core vision and combat direction
  • Translate the project's high-level vision and combat direction into clear mechanics, rules, parameters, and actionable implementation plans
  • Build and tune gameplay directly in Unreal Engine 5 using Blueprints and project-specific tools
  • Own features from initial concept and prototype through testing, refinement, and final implementation
  • Create and maintain clear design documentation, diagrams, tuning tables, and implementation specifications
  • Organize and participate in playtests, evaluate feedback, and use the results to improve gameplay
  • Identify gameplay issues, investigate their causes, and propose practical solutions
  • Collaborate with other disciplines to ensure that gameplay, animation, visuals, sound, levels, and technology work together as a cohesive experience
  • Maintain a strong understanding of the overall combat experience and proactively raise risks, inconsistencies, and opportunities for improvement

What we are looking for:

  • At least 2 years of professional game design experience
  • Hands-on experience designing gameplay for action, combat-focused, or other real-time 3D games
  • Practical experience implementing and tuning features in Unreal Engine 4 or 5
  • A solid understanding of moment-to-moment gameplay, player feedback, readability, difficulty, and game feel
  • Ability to take ownership of a feature and move it from concept to a playable, polished result
  • Ability to communicate ideas clearly through documentation, diagrams, prototypes, and discussions
  • Strong analytical and problem-solving skills
  • A collaborative mindset and the ability to give, receive, and act on feedback
  • A genuine interest in action games and a strong understanding of modern third-person combat
  • English sufficient for day-to-day communication with an international development team

Would be a plus:

  • Experience working with animation-driven combat systems
  • Experience designing melee combat, firearms, or systems that combine the two
  • Experience developing enemy archetypes, bosses, group tactics, or combat encounters
Join

Apply to this position

If you have not received a response within 7-10 days, your application has not been selected for further consideration. Our team would like to thank you for your time. By submitting a response to our vacancy, you agree that your personal data collected during interviews at Nekki will be processed by the company.

Required Skills

unreal_engineblueprints

Required Languages

🇬🇧 English

Related searches

  • Fully Remote Jobs
  • Mid-Level Jobs
1 jobs
Sort by
1h 48m ago

AI/Combat Game Designer (PC/Console, UE5) - Nekki - game developer and publisher

Nekki·Game development
unreal_engineblueprints
📡Worldwide Remote
General Game Design
No similar jobs match these filters. Try changing or clearing a filter.
Popular job searches ▸
Remote roles
PythonJavaReactTypeScriptGoDevOpsNode.jsC# / .NET
Countries
United StatesUnited KingdomCanadaUS & EMEAGermanyPolandSpainNetherlandsPortugal
Experience
SeniorMid-levelJunior
R© 2026 RVC Globalbuild 3a2405dc
AboutMCPPricingContactPrivacyCookiesRefundsTerms & ConditionsFor Employers