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Gameloft Official: We create gaming experiences

Gameloft | Video game development
1h 21m ago
Hybrid
Full Time
IC
Australia
Mid-Senior Level Senior Animation Programmer

If you’re looking for an exciting challenge opportunity and want to work with a group of bold and talented people, don’t hesitate and join us in Brisbane!

Apply Now Recommend Employment Type Permanent contract Manager Role No Office Location Brisbane Work Model Hybrid Platform Cross-Platform Job Experience Mid-Senior Level JOB DETAILS ABOUT YOU ABOUT US

We are looking for a Senior Animation Programmer to join our engineering team and help build the systems that bring our characters and worlds to life. You will design, implement, and optimize animation technology within Unreal Engine, working closely with animators, designers, and gameplay programmers to deliver responsive, high-fidelity character movement and combat/interaction systems. This is a senior, hands-on role with significant influence over technical direction, tooling, and mentorship of junior engineers.

What it means on a daily basis

  • Design, build, and maintain animation systems using Unreal Engine's Animation Blueprint, Control Rig, and Animation Framework.
  • Develop and optimize character locomotion, state machines, blend spaces, IK solvers, and procedural animation systems.
  • Collaborate closely with animators and technical artists to build robust, artist-friendly tools and rigs.
  • Partner with gameplay programmers to integrate animation-driven systems with combat, traversal, and physics.
  • Profile and optimize animation performance across target platforms (consoles, PC).
  • Debug and resolve complex animation and synchronization issues.
  • Contribute to technical design documents and provide input on engine architecture decisions.
  • Mentor junior and mid-level programmers, and champion best practices in animation programming.
  • Stay current with advances in animation technology (e.g., motion matching, ML-driven animation) and evaluate their applicability.

What success will look like

Success in this role means delivering robust, high-quality animation systems that make characters feel responsive, believable, and engaging while meeting the performance demands of the game. You’ll take ownership of animation features from concept through to implementation and optimisation, work closely with animators, designers, technical artists, and gameplay programmers, and help establish effective tools and workflows for the wider team. As a senior member of the engineering team, you’ll also contribute to technical direction, solve complex animation challenges, share your expertise, and mentor other programmers while helping push the quality and capabilities of the studio’s animation technology.

Your Recruitment Journey

  • First stage: A qualification call with the recruitment team
  • Second stage: Interview with the Studio Technical Director + Lead Engineer
  • Third stage: TBC

Required Skills

unreal_engine

Required Languages

🇬🇧 English

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1h 21m ago

Gameloft Official: We create gaming experiences

Gameloft·Video game development
unreal_engine
🏢Hybrid
|Australia
GameDev
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