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Graphic Designer — Chillbase

ChillBase | Gaming
25m ago
Remote In-Country
Full Time
IC
Cyprus, Kazakhstan, Serbia,

ChillBase studio is an independent and innovative player in the gaming industry. We’re fueled by our passion for crafting outstanding products.

Our ongoing projects are in full swing, and we’re dedicated to delivering top-notch work without being tied down by a strict corporate structure.

We’re creating OneState, a unique mobile Social RolePlay game built in Unity. Our art team is facing ambitious challenges as we develop the project with a realistic approach and high standards for visual quality and technical solutions.

We use modern technologies and tools, continuously refining our pipelines and aiming for the highest level of quality and immersion.

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Expectations

What we want to see:
  • 3+ years of experience in graphic design and proven experience in the gaming industry
  • Strong proficiency in Adobe Photoshop for creating complete layouts from scratch, including photobashing, retouching, color correction, and processing 3D renders or AI generations
  • Fluent in Figma for working with interfaces, components, Auto Layout, and poster layouts, as well as preparing UI assets for export
  • Experience working with vector graphics in Illustrator or Figma to create logos, emblems, and icons with clean curves
  • Solid layout and typography skills, ability to build grids and hierarchy, and experience working with English text
  • Experience developing brand identity and symbols from scratch for a given setting and theme
  • Hands-on experience with AI tools
Additionally, it would be great to have:
  • Experience working on mobile F2P, RP, or open-world projects set in an urban environment
  • Experience in real-world outdoor advertising design, print media, or UI animation
  • Basic skills in Blender for importing models, setting up lighting and cameras, and quick rendering of angles for layouts
What you will be doing:
  • Create artistic UI elements for profile cards, badges, and avatar frames with a clear visual tier progression
  • Render realistic icons for items, weapons, and consumables maintaining consistent angle, lighting, and style, as well as design packaging for fictional brands
  • Develop logos and brand identity for fictional brands, organizations, and factions within the game world
  • Prepare advertising billboards and banners for the urban environment
  • Place, review, and adjust icons and UI elements on layouts in Figma, preparing final assets for export to Unity

Benefits

Growth and development

Our project is actively growing, as well as the team that creates it. We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions.

Comfortable conditions

You can choose various work types (fully remote, hybrid, office). Also we have flexible hours with the option of taking days off.

Care for employees

We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes.

Employment

We offer a flexible employment system, including official labor relations in Kazakhstan, Cyprus, Serbia, and Dubai, as well as any other options that suit you.

We carefully review every application and will definitely reach out if your profile matches the role’s requirements. If you do not receive a response within 14 calendar days, it means we are not moving forward with your application at this stage. We’d be happy to reconnect in the future — please keep an eye on our openings.

Employment process

You apply for an open role via our careers portal. We carefully review your CV and any additional materials you provide.

If your experience matches our needs, we’ll invite you for an initial conversation with a recruiter. It’s a chance to get to know each other, talk about your motivation and expectations, and share more about the role and company.

You may be asked to take part in one or more technical interviews with the team. In some cases, we might also send you a test assignment to better understand your practical skills.

A closing conversation with a hiring manager or team lead. We’ll discuss the outcomes of the previous stages, cover any remaining questions, and align on expectations.

If everything goes well — we’ll extend a job offer. Once the details are confirmed, we’ll guide you through the onboarding process and welcome you to the team.

Required Skills

photoshopfigmaadobe_illustratorblenderunity

Required Languages

🇬🇧 English

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25m ago

Graphic Designer — Chillbase

ChillBase·Gaming
photoshopfigmaadobe_illustratorblenderunity
📡Remote In-Country
|Cyprus, Kazakhstan, Serbia,
Graphic/3D/2D Design
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