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Senior Looking for 3D Character Animator | BGaming

BGaming | Online gaming
1h 46m ago
Worldwide Remote
Part Time
IC

Welcome to BGaming, a fun-loving, globally recognized game development studio! We’re a passionate team of open-minded people who turn bold ideas into online casino games that players genuinely enjoy. Our people work from all over the world, united by a shared curiosity, creativity, and a love for what we do. We brainstorm across time zones, host online hackathons, meet at live events, and sometimes party harder than we plan to.Here, everyone has a voice and a chance to grow. We move fast, experiment freely, and aren’t afraid to break things if it means learning something new. That’s how innovation happens here. Join a team that believes in people, where collaboration drives results.

Role overview:
We are looking for a Senior 3D Character Animator to join us on a project-based / part-time basis and work on a defined scope of character animation for one of our stylized game projects.

The main focus of the role is character animation: personality, emotions, expressive posing, body mechanics, appealing movement, and clear silhouettes.

We are not aiming for photorealistic animation. Our visual direction is based on lively, artistic, slightly exaggerated cartoon-style movement, where animation helps reveal the personality and emotional state of each character.

Our goal is for the character’s personality, mood, and intention to be clear through movement alone, even without dialogue.

Responsibilities:

  • Create high-quality character animations for gameplay, including idle, walk, run, jump, interactions, and other in-game actions;
  • Develop expressive and emotionally driven character performances;
  • Create strong poses, readable silhouettes, and smooth transitions between animation states;
  • Convey character personality, mood, and intention through movement and body language;
  • Apply classical animation principles such as anticipation, squash & stretch, follow-through, exaggeration, timing, and spacing;
  • Adapt animations to gameplay mechanics, technical constraints, and production requirements;
  • Refine and stylize existing animations and Mocap data when needed;
  • Collaborate with other members of the production team to ensure animation supports the overall visual direction and gameplay experience.

Requirements:

  • Senior-level experience in 3D character animation;
  • Strong professional experience in animation, cinematics, games, or related character-driven production;
  • Advanced proficiency in Maya and/or Blender;
  • Strong understanding of character animation principles and body mechanics;
  • Excellent sense of weight, balance, dynamics, timing, and spacing;
  • Strong posing skills and understanding of silhouette readability;
  • Ability to create stylized, expressive, and exaggerated animation;
  • Strong understanding of character acting, emotions, and body language;
  • Experience animating humanoid characters and characters with non-standard proportions or anatomy;
  • Ability to independently take an animation from initial idea/reference to polished final result;

Strong portfolio / showreel demonstrating character animation skills is required.

Nice to have:

  • Experience working with Unreal Engine;
  • Knowledge of Animation Blueprint, State Machine, Blend Space, Control Rig, or similar animation systems;
  • Experience creating animations for creatures, animals, or non-standard characters;
  • Experience working with and polishing Mocap animation;
  • Basic or practical experience with rigging and skinning;
  • Experience with stylized, cartoon, or highly expressive animation projects.

Work conditions:

  • Project-based / part-time engagement;
  • Fully remote collaboration;
  • Flexible working schedule focused on deliverables and agreed deadlines;
  • Competitive compensation based on experience and project scope;
  • Opportunity to work on distinctive, character-driven animation that is still uncommon within the iGaming market;
  • Creative freedom to bring personality, emotion, and strong animation principles into the final character performance;
  • Direct collaboration with the team and clear ownership of your animation scope.

Required Skills

mayablender

Required Languages

🇬🇧 English

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1h 46m ago

Senior Looking for 3D Character Animator | BGaming

BGaming·Online gaming
mayablender
📡Worldwide Remote
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