Senior Creative Gameplay Engineer, Apple Arcade - Jobs - Careers at Apple
- Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems.
- Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity.
- Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch universe.
- Architect robust, scalable, and designer-friendly gameplay frameworks that empower the team to build new content and experiences efficiently.
- Help define and maintain the high creative and technical bar for Apple's internal game development, acting as a key stakeholder in game feel and player experience.
- Communicate clearly and effectively across teams to ensure alignment and momentum.
- Be a part of a uniquely small and focused internal team at Apple, where general programming skills are deeply valued with a focus on creative gameplay implementation.
- Work alongside the creators of Sneaky Sasquatch to define what it means for Apple to make games. This role offers the chance to create playful, emotionally resonant, and connected experiences for millions of players around the world.
- 10+ years of experience in game development, with a portfolio demonstrating exceptional creative and technical ownership on multiple shipped titles. This includes deep expertise in Unity and C#, with proven mastery of building complex gameplay systems from the ground up.
- A proven ability to "find the fun" through rapid prototyping and iteration. Your portfolio should show us how you've turned a rough idea into a polished, delightful experience.
- A deep understanding of gameplay systems design. You think in terms of scalable frameworks, not just one-off features.
- A highly self-directed and resourceful attitude, comfortable navigating the ambiguity of the creative process.
- Excellent communication skills and a passion for collaborative, team-oriented problem-solving.
- Experience in a "technical design" or similar hybrid role where you were responsible for both the design and implementation of core gameplay.
- Experience shipping on Apple platforms (iOS, tvOS, macOS, visionOS).
- Deep familiarity with a wide range of game genres, with strong, well-reasoned opinions on game feel, pacing, and player motivation.
- A genuine love for Sneaky Sasquatch and a passion for creating heartfelt, player-centered experiences.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.
Required Skills
Required Languages
🇬🇧 English