Engineering Program Manager - Graphics, Gaming and Machine Learning - Jobs - Careers at Apple
- Defining and tracking progress for our Product Software deliverables from early HW through launch.
- Partnering with cross-functional groups across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
- Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.
- Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
- Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.
- Driving continuous improvements and increased efficiency across program management processes.
- BS/MS (EE/CS/CE), or a related technical field.
- 5+ years of program management experience in software, hardware, or systems engineering environments.
- Strong technical acumen and the ability to align teams around architecture, milestones, and execution plans.
- Exceptional communication, collaboration, and leadership skills.
- Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies(eg: Color, HDR,..) experience is a strong plus.
- Experience in introducing or having an understanding of HW into manufacturing, or high volume production is a huge plus.
- Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.
- Self-motivated and proactive with demonstrated creative and critical thinking capabilities.
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Required Languages
🇬🇧 English