Senior / Expert Technical Artist (Frostpunk 1886)
We are looking for a Senior/Expert Technical Artist to help us create high-quality materials and technical art solutions for Frostpunk 1886. You will work closely with artists and programmers, build shaders and tools in UE5, and help keep assets optimized and production-ready.
What will you be doing on a day-to-day basis?
Create high-quality materials and shaders in UE5.
Build and maintain Blueprint- and code-based tools for the art team.
Create and update documentation for tools, workflows, and engine limitations.
Help with optimization, profiling, and debugging in the final product.
Work with Art Leads, Technical Directors, programmers, and QA to make sure assets meet technical requirements.
What will help you succeed in this role?
For a senior position:
Good knowledge of UE materials and shading workflows.
Solid understanding of the UE5 rendering pipeline, including PBR and post-processing.
Experience with UE Blueprints for tools or gameplay-supporting systems.
Practical approach to problem-solving and a good understanding of optimization.
At least one shipped title or completed commercial project.
For an expert position, we also require:
Deep, production-proven knowledge of UE5 materials, shaders, and rendering.
Experience designing scalable material, shader, and technical art workflows.
Strong understanding of GPU performance, profiling, and optimization.
Ability to take ownership of complex technical and visual problems and drive them to resolution.
Experience mentoring other artists and defining technical best practices.
Please remember to include your portfolio (link or file) with your application, as this is one of the evaluation criteria.
Nice to have
Knowledge of VFX or lighting.
Experience with procedural workflows (e.g. Substance Designer or other node-based tools).
Familiarity with shader languages such as HLSL or GLSL.
Background in 3D software such as Blender, 3ds Max, or Maya.
Experience working closely with both artists and programmers.
What we offer?
Health and Wellness
psychological support/care
private medical package
Multisport
Development
team training budget
in-office library
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
Required Skills
Required Languages
🇬🇧 English