Senior Gameplay Animator

Ubisoft · Gaming

Job description

Position:
Senior Gameplay Animator (AI) – [Far Cry]

Company:
Ubisoft

Location:
Canada, Montreal

Employment type:
Hybrid

Short Summary:
As a Senior Gameplay Animator (AI) at Ubisoft Montréal, you will help create, integrate, and validate animation systems for non-playable characters, including both allies and enemies.

Responsibilities:
- Create animation systems for a variety of NPC behaviors, including locomotion, 3D navigation, combat behaviors, and hostage situations.
- Process and refine motion capture data while accounting for game engine constraints.
- Export and integrate animations following technical guidelines in collaboration with technical animators, designers, and programmers.
- Test and revise animation systems directly in the game to ensure functionality and quality.
- Collaborate with animation, programming, and design teams to deliver features aligned with production goals.
- Ensure the final quality of animated gameplay features integrated into the game.

Requirement:
- Strong experience creating gameplay animations for video games.
- Experience creating NPC animations and animation systems.
- Proficiency in processing motion capture data.
- Knowledge of MotionBuilder.
- Experience working on a shipped AAA title (an asset).
- Understanding of technical constraints related to integration within a game engine.
- Ability to collaborate in a multidisciplinary environment.
- Strong attention to detail and visual quality.
- Collaborative mindset focused on problem-solving and idea sharing.

Benefits:
- Opportunity to work with diverse teams and projects that inspire and challenge you every single day.

Languages

EN

Apply

Open this job in our interactive board to apply, save it, or sign up for matched alerts on similar roles.

View & apply
Senior Gameplay Animator — Ubisoft | RVC