Lead Game Designer
Ubisoft · Gaming
- Location: Da Nang (Viet Nam)
- Work arrangement: on site
- Employment type: Full Time
- Seniority: senior
- Posted:
Job description
Position:
Lead Game Designer
Company:
Ubisoft
Location:
Vietnam, Da Nang
Employment type:
Office-based
Short Summary:
Ubisoft is seeking a Lead Game Designer to define and drive the overall game design vision, mentor a team of designers, and manage the design process for innovative gaming experiences.
Responsibilities:
- Define, structure, and drive the overall game design vision in collaboration with the Game Director, Creative Director, and Production.
- Lead, mentor, and support a team of designers, fostering growth, ownership, and high-quality output.
- Own and manage the design process, including planning, prioritization, and delivery of features and systems.
- Design and oversee gameplay systems, mechanics, and player progression, ensuring coherence and consistency across the game.
- Align design direction across disciplines (programming, art, animation, UX) and communicate vision, decisions, and constraints clearly to stakeholders.
- Drive a data-informed, KPI-oriented design approach for a live (GaaS) environment, leveraging player metrics, business goals, and analytics to guide decisions and improvements.
- Identify, prototype, and iterate on key features based on playtests, player feedback, and data insights.
- Define and articulate a clear vision for tools, pipelines, and workflows to enhance team efficiency, scalability, and delivery quality.
- Ensure timely delivery aligned with project goals, scope, and quality expectations.
- Develop and maintain clear and actionable design documentation.
- Support recruitment, onboarding, performance evaluation, and career development of team members.
Requirement:
- Proven experience in game design, including experience on at least one shipped AAA or AA title.
- Proven experience in a leadership role (Lead or Associate Lead Designer).
- Experience working within multidisciplinary teams across the full production cycle.
- Familiarity with live production environments and iterative development processes.
- Strong expertise in game systems design, balancing, and player progression.
- Proficiency with game development tools (e.g., Jira, Hansoft, Perforce).
- Experience working with Anvil Engine and its toolset.
- Strong analytical mindset with the ability to leverage data to inform design decisions.
- Excellent documentation skills to clearly communicate design intent and ensure team alignment.
Benefits:
- Attractive remuneration package.
- Performance rewards.
- Creative & endless fun projects.
- Ubisoft Connect account with access to all Ubisoft titles on PC.
- Premium healthcare insurance.
- Team building and celebration events.
- Free in-house entertainment facilities (PS5, Nintendo Switch, Steam Deck), coffee, tea, and snacks.
Lead Game Designer
Company:
Ubisoft
Location:
Vietnam, Da Nang
Employment type:
Office-based
Short Summary:
Ubisoft is seeking a Lead Game Designer to define and drive the overall game design vision, mentor a team of designers, and manage the design process for innovative gaming experiences.
Responsibilities:
- Define, structure, and drive the overall game design vision in collaboration with the Game Director, Creative Director, and Production.
- Lead, mentor, and support a team of designers, fostering growth, ownership, and high-quality output.
- Own and manage the design process, including planning, prioritization, and delivery of features and systems.
- Design and oversee gameplay systems, mechanics, and player progression, ensuring coherence and consistency across the game.
- Align design direction across disciplines (programming, art, animation, UX) and communicate vision, decisions, and constraints clearly to stakeholders.
- Drive a data-informed, KPI-oriented design approach for a live (GaaS) environment, leveraging player metrics, business goals, and analytics to guide decisions and improvements.
- Identify, prototype, and iterate on key features based on playtests, player feedback, and data insights.
- Define and articulate a clear vision for tools, pipelines, and workflows to enhance team efficiency, scalability, and delivery quality.
- Ensure timely delivery aligned with project goals, scope, and quality expectations.
- Develop and maintain clear and actionable design documentation.
- Support recruitment, onboarding, performance evaluation, and career development of team members.
Requirement:
- Proven experience in game design, including experience on at least one shipped AAA or AA title.
- Proven experience in a leadership role (Lead or Associate Lead Designer).
- Experience working within multidisciplinary teams across the full production cycle.
- Familiarity with live production environments and iterative development processes.
- Strong expertise in game systems design, balancing, and player progression.
- Proficiency with game development tools (e.g., Jira, Hansoft, Perforce).
- Experience working with Anvil Engine and its toolset.
- Strong analytical mindset with the ability to leverage data to inform design decisions.
- Excellent documentation skills to clearly communicate design intent and ensure team alignment.
Benefits:
- Attractive remuneration package.
- Performance rewards.
- Creative & endless fun projects.
- Ubisoft Connect account with access to all Ubisoft titles on PC.
- Premium healthcare insurance.
- Team building and celebration events.
- Free in-house entertainment facilities (PS5, Nintendo Switch, Steam Deck), coffee, tea, and snacks.
Skills
- game_design
Languages
EN, VI
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