Senior 3D Designer

Job description

Senior 3D Designer (iGames) We are hiring a Senior 3D Designer for our client — a gaming product company developing visually engaging interactive experiences for global audiences. We’re looking for a creative and technically skilled 3D Designer who can create high-quality game-ready assets, environments, props, and visual content for real-time production pipelines. The ideal candidate combines strong artistic fundamentals with a solid understanding of optimization, production workflows, and collaboration inside fast-moving game teams. You will work closely with art directors, animators, game designers, UI/UX teams, and engineers to help shape the visual quality of multiple products. Responsibilities Create high-quality 3D assets including environments, props, gameplay objects, and visual elements Produce optimized game-ready models for real-time engines Collaborate with art and design teams to maintain strong visual consistency Participate in visual exploration, style development, and creative ideation Prepare assets for integration into production pipelines Optimize geometry, textures, and materials for performance across platforms Work closely with technical artists and developers during implementation Contribute to improving workflows and production efficiency Iterate quickly based on feedback and evolving project needs Requirements 5+ years of experience in 3D design for games or interactive products Strong portfolio demonstrating high-quality 3D work Experience creating stylized or game-ready assets Strong understanding of: Modeling Texturing Composition Lighting Materials Visual storytelling Experience with real-time production workflows Understanding of optimization for game engines Ability to work efficiently in collaborative production environments Strong communication skills and attention to detail English — Intermediate+ or higher Nice to Have Experience with Unity, Unreal Engine, or Cocos pipelines Experience in gaming, casino, casual, or mobile products Knowledge of animation, VFX, or motion workflows Familiarity with AI-assisted creative tools Experience working with distributed international teams Tools Blender / Maya / 3ds Max / Cinema 4D Substance Painter / Designer Photoshop Additional real-time or rendering tools are a plus What Success Looks Like Visually polished and optimized 3D assets Strong collaboration across art and technical teams Fast iteration without sacrificing quality Consistent visual style across projects Smooth integration into production pipelines Conditions Remote-friendly environment Flexible collaboration model Long-term product-focused projects International team environment

Skills

  • 3d_modeling
  • 3ds_max
  • blender
  • cinema4d
  • composition
  • lighting
  • maya
  • photoshop
  • substance
  • substance_painter
  • unity
  • unreal_engine

Languages

EN

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