Roblox Level Designer
Sawhorse Productions · Creative Studio
- Location: Los Angeles (United States of America)
- Work arrangement: hybrid
- Employment type: Freelance
- Salary: $30 - $45 USD/hr
- Seniority: senior
- Posted:
Job description
Position:
Roblox Level Designer
Company:
Sawhorse Productions
Compensation:
$30 - $45 per hour
Location:
United States, Los Angeles, California
Employment type:
Full time
Work Arrangement:
Hybrid
Short Summary:
Sawhorse Productions is seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind branded Roblox experiences, translating creative briefs into engaging levels for players.
Responsibilities:
- Design and build playable environments and levels within Roblox Studio.
- Craft experiences that guide players through space intuitively.
- Translate gameplay mechanics and creative briefs into level layouts.
- Build using terrain, parts, meshes, and Studio tools, focusing on performance.
- Playtest levels, gather feedback, and iterate on layouts.
- Integrate brand narratives and campaign moments into level design.
- Collaborate with game designers, scripters, artists, and producers.
- Maintain clean project files and provide clear handoff notes.
Requirement:
- 3+ years of experience as a Level Designer or similar role.
- Strong working knowledge of Roblox Studio and its tools.
- Solid grasp of level design principles.
- Portfolio of built Roblox experiences or comparable game work.
- Understanding of performance and mobile optimization.
- Comfortable working with cross-disciplinary teams.
- Clear communication skills in remote settings.
Benefits:
- Competitive hourly rate.
Roblox Level Designer
Company:
Sawhorse Productions
Compensation:
$30 - $45 per hour
Location:
United States, Los Angeles, California
Employment type:
Full time
Work Arrangement:
Hybrid
Short Summary:
Sawhorse Productions is seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind branded Roblox experiences, translating creative briefs into engaging levels for players.
Responsibilities:
- Design and build playable environments and levels within Roblox Studio.
- Craft experiences that guide players through space intuitively.
- Translate gameplay mechanics and creative briefs into level layouts.
- Build using terrain, parts, meshes, and Studio tools, focusing on performance.
- Playtest levels, gather feedback, and iterate on layouts.
- Integrate brand narratives and campaign moments into level design.
- Collaborate with game designers, scripters, artists, and producers.
- Maintain clean project files and provide clear handoff notes.
Requirement:
- 3+ years of experience as a Level Designer or similar role.
- Strong working knowledge of Roblox Studio and its tools.
- Solid grasp of level design principles.
- Portfolio of built Roblox experiences or comparable game work.
- Understanding of performance and mobile optimization.
- Comfortable working with cross-disciplinary teams.
- Clear communication skills in remote settings.
Benefits:
- Competitive hourly rate.
Skills
- level_design
Languages
EN
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