Lead Material Artist

Gaijin Entertainment · Video Games

Job description

Position:
Lead Material & Texture Artist

Company:
Gaijin Entertainment

Location:
Hungary or Cyprus or Germany or United Arab Emirates or Montenegro or Latvia or Armenia

Employment type:
Full Time

Work Arrangement:
Hybrid / Remote / Onsite

Short Summary:
Gaijin develops AAA-grade online games for PC, consoles, and mobile platforms. We are looking for a Lead Texture & Material Artist to join our team, working with outsourcing teams and creating detailed materials for environments and characters.

Responsibilities:
- Work with outsourcing teams in a lead role: provide feedback, control deadlines, mentor, and demonstrate best practices
- Create details and micro-details for environments, improve and rework existing ones
- Craft details and micro-details for characters/assets
- Design decals for assets/characters/environments
- Tune final PBR materials within the project engine

Requirement:
- Minimum of 5 years of professional experience
- Proficiency in Substance Designer, ZBrush, and Substance Painter
- Experience with custom engines and shaders
- Experience with various version control systems
- Team leadership and mentoring experience preferred

Benefits:
- A diverse and interesting range of tasks that will greatly enhance your portfolio
- Working in a company that produces large-scale projects for millions of players around the world
- Competitive salary (discussed individually at the interview)
- Flexible start of the working day
- Health coverage

Skills

  • houdini
  • shaders
  • substance
  • substance_painter
  • version_control_systems
  • zbrush

Languages

EN

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Lead Material Artist — Gaijin Entertainment | RVC